Requirements
Folder Zone Bo3 Free Folder Zone Bo3 3 Jul 01, 2016 I've been trying to access the config.ini file but it's not located in the Players folder in the BO3 folder like everyone is saying, I searched the BO3 folder for config and nothing comes up and tried verifying the game cache and still can't find it. The grayed out msdcs folder didn't have all the domain controllers listed as name servers, so we added them. We fixed the problem with the inet.lakeimaging.com zone. Since that zone was delegated to the child domain controller, it was added on other parent DCs as a secondary zone so they could service lookup requests. Folder Zone Bo3 1 We are not responsible for any illegal actions you do with theses files. Download and use BO3 Mod Tools Tutorial: Zones on your own responsibility.
- Call of Duty Black Ops III DLC1
- Wraith
Wraith link: http://aviacreations.com/modme/forum/topic.php?tid=69
You can skip the following part if you are already familiar with Wraith.
Exporting the sounds with Wraith
Before you going to export the sounds with Wraith go into Settings and make sure u have these settings as the image below.
Now you are ready to export the sounds, click on Load File and open:
Which is located in:
Hit the Export All button and wait for all the sounds to be extracted.
Once that’s done the sounds are located in your:
Now you’ll see a folder called “vox”
You have to copy this folder into your:
NOTE:If the zombie folder doesn’t exist yet in your sound_assets folder you have to create it manually.
Setting up the Sound Zone Config
First you will have to download this zip and extract it in your Black Ops 3 Root
DOWNLOAD
Open your map’s Sound Zone Config which is located here: Total war warhammer estalia.
The stock file looks like this:
You have to add this part:
So it looks like this: Teamextreme minecraft launcher 1.12.
Modifying your map's GSC
Open your map’s gsc file which is located in:
Add this line:
Below this line:
Add these lines at the bottom of the script (Make sure it's not inside another function)
Modifying your map's Zone
Open your maps’s zone file and add this line at the bottom:
Compile the map again and you should have working voxes
Credits
--Ardivee (talk) 16:12, 19 October 2016 (UTC)
Retrieved from 'https://wiki.zeroy.com/index.php?title=Call_of_Duty_bo3:_ZM_Voxes&oldid=17146'
Requirements
- Call of Duty Black Ops III DLC1
- Wraith
Wraith link: http://aviacreations.com/modme/forum/topic.php?tid=69
You can skip the following part if you are already familiar with Wraith.
Exporting the sounds with Wraith
Before you going to export the sounds with Wraith go into Settings and make sure u have these settings as the image below.
Now you are ready to export the sounds, click on Load File and open:
Which is located in:
Hit the Export All button and wait for all the sounds to be extracted.
Once that’s done the sounds are located in your:
Now you’ll see a folder called “vox”
You have to copy this folder into your:
NOTE:If the zombie folder doesn’t exist yet in your sound_assets folder you have to create it manually.
Setting up the Sound Zone Config
First you will have to download this zip and extract it in your Black Ops 3 Root
Open your map’s Sound Zone Config which is located here:
The stock file looks like this:
You have to add this part:
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So it looks like this:
Modifying your map's GSC
Open your map’s gsc file which is located in:
Add this line:
Folder Zone Bo3 Download
Below this line:
Folder Zone Bo3 Game
Add these lines at the bottom of the script (Make sure it's not inside another function)
Modifying your map's Zone
Open your maps’s zone file and add this line at the bottom:
Folder Zone Bo3 Free
Compile the map again and you should have working voxes
Credits
--Ardivee (talk) 16:12, 19 October 2016 (UTC)
Retrieved from 'https://wiki.zeroy.com/index.php?title=Call_of_Duty_bo3:_ZM_Voxes&oldid=17146'